Day of Tourney (Saturday)
- Novice Double Elimination Tourney - This will be a sword and shield Tournament. To qualify as a Novice you must have been authorized less than 2 years and not have won a tournament.
Start time: 10AM - Squire Double Elimination Tourney - This will be a “bring your best” tournament. Bring your red belt or baldric and chain and you are in.
Start time: immediately after Novice Tourney* - Knight Double Elimination Tourney - This will be a “bring your best” tournament.
Start time: immediately after Squire Tourney* - Two-man 9′ Spear Bear Pit Tourney – This was blatantly stolen from a previous Flesh Wound, also known as the 9′ Dagger Tourney. Teams will be granted 2 points for each victory and 1 point for a loss. Winners hold the pit for a maximum of 5 wins.
- War Points: 10 – Team with the most wins; 7 – second most; and 3 – third most.
- Start time: 11:00AM-Noon*
- Challenge Tourney
- Single combat, challenger’s choice – matched or unmatched (purpur)
- Single combat at the barrier, challenger’s choice – matched or unmatched (argent)
- Single combat of counted blows, challenger’s choice (weapons and number of blows) – matched (azure)
- Start time: 1PM
- End time: 3PM
- War Points: 10 – Team with the individual with most wins; 7 – second most; and 3 – third most.
- Grand Melee
- Free Cities vs Zollens, single-handed sword counted blows ( 3 good killing blows)
- Start time: 3PM
- End time: 4PM*
- War Points: War Points: 10 – Team with the last man standing 2 out of 3 bouts. (max 4 rounds for points)
Total possible war points for day 1 is 80.
Day of Melee (Sunday)
- “Bridge” Battle - The forces of the Free Cities must cross the their make shift bridge and take the barbican.
- Free Cities vs Zollens. (rez-battle**)
- Start time: 10AM
- End time: 11AM
- War Points: 10 – Zollens hold bridge for 30 minutes; 7 – Free Cites take the draw bridge. (max two battles for points)
- Breach Battle - The guns and catapults of the Free Cities have opened many breaches in the outer wall. Forces of the Free Cities must storm the breaches to reach the outer bailey.
- Free Cities vs Zollens. (rez-battle**)
- Start time: 11AM
- End time: 12PM*
- War Points: 10 – Zollens hold the breaches for 30 minutes; 7 – Free Cites take the breaches. (max two battles for points)
- Princess Prowess Tourney - This will be a “bring your best” tournament, open to all authorized armored combatants. The format will be determined by the number of participants.
- Start time: 12PM
- End time: 1PM*
- Building Battle - Once the Free City forces have stormed the breaches they must clear out the buildings of the outer bailey to prevent being harried while they attempt to take the the inner.
- Free Cities vs Zollens. (rez-battle**)
- Start time: 1PM
- End time: 2PM*
- War Points: 10 – Zollens hold at least 1 building for 30 minutes; 7 – Free Cites kill all Zollens or take all buildings. (max two battles for points)
- The Sally Battle - The Zollen Household sally out into the bailey to meet the forces of the Free Cities.
- Free Cities vs Zollens. (rez-battle**)
- Start time: 2:30PM
- End time: 3:30AM*
- War Points: 10 – Team with the last man standing. (max four battles for points)
- Pick-up Fights
Total possible war points for day two are: Zollens – 100; Free Cities 82
* All times are approximate
** - Zollens will get 3 rezs per fighter; Free Cities will get 5 rezs per fighter